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Epic Games v Apple: what's the verdict?

In August 2020 Epic Games took on Apple in an all guns blazing attempt to open up app distribution and in-app payment on the App Store. We've followed this dispute closely: check out our articles on the initial filing, the UK proceedings, and the EC antitrust complaint.

Now, the California judgment is finally out, with Apple winning on most counts. Amongst dealing with all of the various competition law arguments, the judgment offers a unique insight into the App Store business model. For example, evidence in the case showed that a mere 1% of iOS gamers generate 64% of game billings in the App Store (and game billings are worth 70% of all App Store revenues), spending on average $2,694 annually. 

I've highlighted a few interesting aspects of the judgment in an article on our technology hub The Cookie Jar.

Success is not illegal.


competition law, technology, competition litigation

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